We are saying goodbye to 2019 with 1.21 release that comes with lots of cool features, bugfixes, and contributions from the community. Let’s see some of those.

Use multiple threads for uploading Conan packages to remotes

After many users requested this feature, we have been preparing it since Conan 1.19. First, we moved to a progress bar system that supports concurrency. After that, we did a whole refactor of the console output. Now, since Conan 1.21, it will be possible to upload Conan packages to remotes faster thanks to the use of multiple threads. To activate this feature you just have to add the --parallel argument to the conan upload command:

$ conan upload "*" --confirm --parallel --all -r my_remote

There are two levels of parallelization. First, all of the references are uploaded in parallel. Then, for each of those references, all of its binary packages are uploaded in parallel too. The maximum level of total simultaneous threads used for uploading is 8. Depending on the configuration and the number of uploaded packages, an increase in speed for around 400% can be achieved.

Intel compiler support

Now Conan supports the Intel compiler. This compiler has the peculiarity of using Visual Studio in Windows and gcc in Linux as base compilers. This is how the new entry looks in the settings.yml:

intel:
    version: ["11", "12", "13", "14", "15", "16", "17", "18", "19"]
    base:
        gcc:
            <<: *gcc
            threads: [None]
            exception: [None]
        Visual Studio:
            <<: *visual_studio

To manage the compatibility between the packages generated with intel and the generated with the base compiler you can use the compatible_packages feature that provides base_compatible() and parent_compatible(compiler="compiler", version="version") functions to define compatibility between packages.

For example, defining a package_id this way:

def package_id(self):

    if self.settings.compiler == "intel":
        p = self.info.clone()
        p.base_compatible()
        self.compatible_packages.append(p)

Would make Conan resolve the Visual Studio or gcc package in case there is no package generated by the intel compiler.

The opposite would also be possible using the parent_compatible function to fall back to Intel packages in case the Visual Studio one is not present:

def package_id(self):

   if self.settings.compiler == "Visual Studio":
      compatible_pkg = self.info.clone()
      compatible_pkg.parent_compatible(compiler="intel", version=16)
      self.compatible_packages.append(compatible_pkg)

Improved Python requires

In the 1.7 release, we introduced the Python requires feature to share Python code between different recipes. For this release, we have a new improved python_requires that solves some drawbacks from the old one. These are the main features of the new implementation:

  • Class attribute. The syntax declares a class attribute instead of a module function call so that recipes are cleaner.

  • PackageID modification. Now python_requires will affect the consumers package_id.

As we said, now the syntax is easier and more aligned with the rest of the recipe syntax. With the previous version if you wanted to reuse methods from a base class you had to do something like this:

from conans import ConanFile, python_requires

base = python_requires("pyreq/version")

class ConsumerConan(base.get_conanfile()):
    name = "consumer"
    version = base.get_version()

And with the new syntax it looks like this:

from conans import ConanFile

class Pkg(ConanFile):
    python_requires = "pyreq/version"
    python_requires_extend = "pyreq.MyBase"

The version of the python_requires will now affect the package ID of the packages that use them with a minor_mode policy. That means that if you change the minor or major components of the version, it will generate a new package ID but the patch component will not affect the ID. Learn more about the new implementation in the Conan documentation.

Use different names by generator

As you probably know, the cpp_info attribute from the conanfile stores all the information needed by consumers of a package like include directories or library names and paths. Since 1.19, we introduced a new attribute for this object called name so if you set cpp_info.name, that name should be used by some supported generators to create file or variable names instead of using the regular package name.

Now, in the 1.21 release, we extend this feature by using cpp_info.names["generator_name"] so you can specify this same name per generator. If you want to use CMake and pkg_config generators for the same recipe different names can be set for each of those.

Let’s see an example where you have a conanfile.py with this package_info for the package Mylib/0.1:

    def package_info(self):
        self.cpp_info.names["cmake"] = "MyLib"
        self.cpp_info.names["pkg_config"] = "my_lib"

If this package is installed using the CMake generator a target with the name CONAN_PKG::MyLib will be created. If you install the package using the pkg_config generator a file my_lib.pc will be generated with a library name my_lib inside.

Other cool things

  • Set the logging level to Conan using a name instead of a number, which is much more intuitive. The available logging levels are: critical, error, warning, info and debug.
  • Use tools.check_min_cppstd() and tools.valid_min_cppstd() to check if the cppstd version is valid for a specific package.
  • Use fuzz parameter in tools.patch() function to accept fuzzy patches.




Have a look at the full list of features and fixes in the changelog.

Report any bug or share your feedback opening a new issue in our issue tracker, don’t forget to update and merry Christmas!